Resume

Education

  • Location: Rochester Institute of Technology (RIT), Rochester NY

  • Major: Animation

  • Minor: Software Engineering

  • GPA: 3.59/4.0

  • Date: Aug. '11 - May '15

Contact


Skills

Language

Java, Javascript, Python

TechnologieS + Disciplines

AWS, Docker, TeamCity, Test Automation, Behavior-Driven Development

Software

Autodesk Maya, Adobe Suite (Photoshop, Premiere, After Effects), Google Office Suite, Microsoft Office Suite


Work

Software Engineer (Walt Disney Direct-to-Consumer International, May 2017 - Present)

  • Created and maintained a variety of tools to help Disney developers be more productive

  • Affects a variety of products across Disney/ESPN: ESPN+, iOS/Android apps, ESPN/ABC/ABC News websites, ESPN Fantasy, etc.

  • Migrated several internal services to use an auto-scaling cloud-based AWS solution, to ease maintenance and increase up-time

  • Created a Dockerized HTTP/WebSocket mocking service, to allow front-end developers to develop without an underlying ‘live’ API, and to allow manual testers to easily ‘mock’ odd/fringe scenarios

  • Helped develop a variety of testing tools, including a Gherkin/Cucumber powered framework and a Java/Selenium based framework for mobile App/Web

  • Worked as part of a Kanban team, and took an active role in backlog prioritization and retrospectives

  • Mentored new members of the team

  • Mentored test engineers to become ‘Approved Code Reviewers’

  • Evangelized quality gates across DTCI for the entire development process - from design, to development, to testing

QA Automation Analyst (ESPN, November 2015 - May 2017)

  • Created Selenium automation test scripts for eLog internal web app.

  • Extensively used ALM Quality Center, Java, and Selenium to run and track the results of the automated test scripts.

  • Conducted extensive analysis and maintenance of existing test suite and framework.

  • Updated JavaScript-based interaction between Quality Center and test scripts for easier editing of test input data, developed better reporting to team using QC’s built-in functions, and organized more regular and customizable nightly test runs.

  • Active member of the eLog Agile team, participating in associated meetings, morning scrum, planning and sizing, grooming sessions, technical Designs, and Demo and retro meetings.

  • Participated in weekly automation code design/review sessions for eLog and related projects.

  • Worked with other automation engineers to improve security of shared code and share resources/knowledge amongst each other.

  • Collaborated with manual tester and QA manager to ensure the automation scripts are providing thorough coverage for the functionality being implemented.

  • Worked as a Contractor for ProjectOne Inc. for first seven months

Lead Instructor (iD Tech Camps, June 2015 - August 2015)

  • Taught Unreal 4 and video game level design

  • Ran group activities/games for the children

  • Assisted other instructors in running their classrooms

  • Worked closely with camp director and health/safety coordinator.

Production Assistant Intern (XVIVO Scientific Animation, June 2015 - August 2015)

  • Assisted the producer at XVIVO, a studio specializing in 3D biological animations.

  • Reviewed scripts, researched medical topics, performed clerical work.

Other

  • Teacher Assistant for Animation Production Class (January 2014 - May 2015)

  • Game Design Instructor at iD Teach Camps (May 2013, August 2013)