Resume
Education
Location: Rochester Institute of Technology (RIT), Rochester NY
Major: Animation
Minor: Software Engineering
GPA: 3.59/4.0
Date: Aug. '11 - May '15
Contact
LinkedIn: brianmartone
Email: btmartone@gmail.com
Skills
Language
Java, Javascript, Python
TechnologieS + Disciplines
AWS, Docker, TeamCity, Test Automation, Behavior-Driven Development
Software
Autodesk Maya, Adobe Suite (Photoshop, Premiere, After Effects), Google Office Suite, Microsoft Office Suite
Work
Software Engineer (Walt Disney Direct-to-Consumer International, May 2017 - Present)
Created and maintained a variety of tools to help Disney developers be more productive
Affects a variety of products across Disney/ESPN: ESPN+, iOS/Android apps, ESPN/ABC/ABC News websites, ESPN Fantasy, etc.
Migrated several internal services to use an auto-scaling cloud-based AWS solution, to ease maintenance and increase up-time
Created a Dockerized HTTP/WebSocket mocking service, to allow front-end developers to develop without an underlying ‘live’ API, and to allow manual testers to easily ‘mock’ odd/fringe scenarios
Helped develop a variety of testing tools, including a Gherkin/Cucumber powered framework and a Java/Selenium based framework for mobile App/Web
Worked as part of a Kanban team, and took an active role in backlog prioritization and retrospectives
Mentored new members of the team
Mentored test engineers to become ‘Approved Code Reviewers’
Evangelized quality gates across DTCI for the entire development process - from design, to development, to testing
QA Automation Analyst (ESPN, November 2015 - May 2017)
Created Selenium automation test scripts for eLog internal web app.
Extensively used ALM Quality Center, Java, and Selenium to run and track the results of the automated test scripts.
Conducted extensive analysis and maintenance of existing test suite and framework.
Updated JavaScript-based interaction between Quality Center and test scripts for easier editing of test input data, developed better reporting to team using QC’s built-in functions, and organized more regular and customizable nightly test runs.
Active member of the eLog Agile team, participating in associated meetings, morning scrum, planning and sizing, grooming sessions, technical Designs, and Demo and retro meetings.
Participated in weekly automation code design/review sessions for eLog and related projects.
Worked with other automation engineers to improve security of shared code and share resources/knowledge amongst each other.
Collaborated with manual tester and QA manager to ensure the automation scripts are providing thorough coverage for the functionality being implemented.
Worked as a Contractor for ProjectOne Inc. for first seven months
Lead Instructor (iD Tech Camps, June 2015 - August 2015)
Taught Unreal 4 and video game level design
Ran group activities/games for the children
Assisted other instructors in running their classrooms
Worked closely with camp director and health/safety coordinator.
Production Assistant Intern (XVIVO Scientific Animation, June 2015 - August 2015)
Assisted the producer at XVIVO, a studio specializing in 3D biological animations.
Reviewed scripts, researched medical topics, performed clerical work.
Other
Teacher Assistant for Animation Production Class (January 2014 - May 2015)
Game Design Instructor at iD Teach Camps (May 2013, August 2013)